The mission
Every evening the marmosets of Mossmere Valley head home to the Lantern House, but once they pop out of the hollow log they march straight ahead without looking. You cannot steer them. Instead, give one marmoset at a time a job: a Sentry turns the others around, a Delver digs down, a Gnawer gnaws through, a Weaver lays a vine stair, a Drifter floats down on a long leaf, and a Puffball bursts a seed pod to blast a hole. Every level gives you a different set of jobs. Get enough of the band home before the lanterns go out.
Modes
Trail is the main game: 40 levels across five valley worlds. Grand Trek takes the same worlds as one long journey: every world starts with a band of 40, and only the marmosets you get home go on to the next level. The Practice Glade lets you try every job with no clock and no score.
Assists and stars
Every Trail level has three stars to earn (clear it, bring the full band home, and use few jobs), and each one adds to your score. You can freeze the level and give jobs while it is frozen at any time; that is part of the game, not an assist. Optional assists (a calmer pace, extra jobs, and safer falls) are off by default and mark the run as assisted. Your best scores, stars, replays, and saved runs stay in this browser.
Ads
Ads, if any, appear in a banner above the game when there is room, or as a skippable break between levels. They never interrupt a level. This build uses a placeholder slot, not a live ad provider.



















